eXperiBot - a learning robot from Cornelsen for your lessons

eXperiBot explorer set

eXperiBot is the perfect learning robot for your classroom: super quick to assemble and with the contextual teaching materials for your students to use very quickly in lessons from grade 5.

eXperiBot impresses with its simplicity, step-by-step logic and reduction to the essentials for classroom use. Arianna, our programmer in the accompanying comic, provides advice and tips. So really everyone can learn programming.

The purchase of 4 eXperiBot learning robots is also the optimal basis for further use of the contextualised teaching materials.

The teaching material Smart Factory 71631 is a complete set and contains exactly all the robot modules and components for building the Smart Factory.

2024, the eXperiBot Smart Factory has been awarded the Comenius EduMedia Seal. 

2022, the eXperiBot learning robot was nominated for the Best European Learning Materials Award (BELMA).

The picture shows a red suitcase filled with various robotics components, including two wheels, a controller and a power supply. All parts are arranged in a black foam insert to protect them and facilitate organization.

item number 72601

Share product on:        
further product description

Further product description

eXperiBot educational robots stand for the proven and robust use of robots in children's hands: completely ‘Made in Germany’. The eXperiBot Explorer is also available in the low-cost eXperiBot Explorer 4-piece set 72604.

Special features - Software 

  • The eXperiBot Blockly app from Cornelsen Experimenta is the visual code editor that makes programming with the eXperiBot tangible.
  • Specially developed for school lessons, the app provides pupils in grades 5 to 12 with an exciting introduction to the world of programming.
  • By dragging and dropping the graphical code blocks, programming can be learnt easily and intuitively.
  • Different learning levels make it possible to didactically reduce the selection options to suit the respective level of knowledge of the pupils.
  • The simple choice of language encourages interdisciplinary teaching - programming can be carried out in German and English.
  • The programmes can be displayed in block view or in Python, i.e. the app is also suitable for use in higher classes.

Special features - Hardware

  • 2 multi-sensors for control by: Light, colour, distance, gestures
  • eXperiBot Explorer is ready for programming in 9 steps
  • Can be easily expanded with additional plug-in modules such as the Grabber (gripper), the Twister (rotating element), the Pivot (joint), single motor, various small parts and LEGO bricks

The set also includes

  • Charging cable
  • USB Bluetooth dongle
  • Printed instructions for assembly and programming
  • First projects
  • More worksheets online

Powerbrain:

Useful life: sufficient for several teaching units or a project day.

If used without interruption and all power-consuming modules are utilised, the useful life is approx. 3 hours.

Operating systems:

Windows, macOS, Android, iOS

Available in the app stores for Windows and macOS computers as well as Android and Apple tablets.

Technical specifications

Powerbrain:

Charging time: 45 to 60 minutes to 100%. 

Useful life: approx. 120 minutes per battery charge

 

Operating systems:

Windows 10 and macOS 10.13+.

The mobile Android 5.0+ or iOS 11.0+ tablet version is available in the Google Play and App Store.

experiments
  • 1 - Project Avoiding obstacles

    experiment "Project Avoiding obstacles"

    Let the eXperiBot explore your classroom.
    In order to do this, it must be able to avoid obstacles. The eXperiBot can detect obstacles with the Multisensor. When the sensor detects an obstacle, it should avoid it by reversing. Otherwise, it should keep travelling forwards.


  • 2 - Project Following lines

    experiment "Project Following lines"

    In order to drive along predetermined routes, the eXperiBot is able to use the Multisensor to follow a line drawn on the ground. This can be created using black felt pen on light cardboard or dark tape on light flooring.


  • 3 - Project Interactive pet

    experiment "Project Interactive pet"

    Imagine if you could give commands to the eXperiBot with hand movements! This is called gesture control.
    You can use it to build a robot pet that always obeys you.


scope of supply
  • 1 × Plastic box R2 220x160x40 mm

recommendations

eXperiBot - 4 learning robots from Cornelsen for your lessons
eXperiBot explorer Set of 4

item number 72604

Also available in a practical set of 4, eXperiBot is the perfect learning robot for your classroom: ...

Details
Smart factory: eXperiBot learning robot with teaching material
eXperiBot Smart Factory

item number 71631

The eXperiBot learning robot impresses with its simplicity, step-by-step logic and reduction t...

Details